| Home Project Abstract Project Description Artist Statement Related Works >Through the looking glass >Alice's adventure in wonderful world >What Alice found there? |
![]() Hyunyim Park personal statement I am Hyunyim Park and interactive multimedia designer living in London. I was born in Seoul on 6th January 1979 and I received BFA major Furniture & Product design from Hong-Ik University in Seoul. After graduated I started professional career as Graphic and Interactive designer in Department of PR, Hyundai Marine & Fire Insurance in Seoul, S. Korea during July 2000 and July 2004. Now I receive MA Art and Media practice course in Westminster University in London. United Kingdom. I believe literature, sound and visual has coherence and sometimes these are identical. The creative pieces that these ‘media’ based, the communication with the user/audience and how these media could be interact with them. what kind of visual language & morphology should take to ensure reactive expressions are my concerns that still bothering me since I meet 'Media' and 'Design'. I am particularly interested in the visual language about what kind of creative piece could be interacting well with the audience/user and what might its look like. I wish to create a piece of creative work that can be harmonise each other. While, I hope to develop artifacts, which explore new mode of interactive expression. And I wish these artifacts could be completed by audiences' participation. However, I do not want that audience act as a passive observer but I wanted to offer them the position that allows the audience to actively participate, not allowing the author to command the works from the start to the end and tell only about my story. Why I have such a deep affection of interactivity and why my medium and creative work could be completed by audiences' participation; "I want to tell you what am I thinking, what am I feeling and I wish to know what you thinking and what you want." These affection and desire are not applied only to my creative pieces but They came from thoughts that I have had since long before as I dream of entirety/perfect communication-I define this as 'impossible media'- and a 'MEDIA' that allow me to exactly transmit my thoughts and feeling about how we can reduce the miscommunication which arises from the use of language as uses of communication by the human beings. This personal perspective applied as two-way communication/ interaction to the work that can bring harmony to the audience, work and author and can be cooperated, and this way of media is my ideal notion of 'Wonderland'. With that in mind, firstly I conducted three exhibitions in 2001 and 2002, through the Seoul based media art lab called 'BLINDSOUND' (http://www.blindsound.com, http://www.bd.co.kr). I organised the exhibition in 2001, 'Alice in wonderland' (1865) and 'Through the looking glass and what Alice found there' (1867). This exhibition requires the audience's participations using a computer network. The other exhibition in 2002 was also has the theme of Alice. By re-editing the Lewis Carroll's novels, I allow each user to become Alice in a hypertext novel, which was created using Flash and mobile gaming technology. While conducting those exhibitions, I learned that communication starts from the understanding of the individual's language systems and between individuals, society and their culture. Now my current interactive screening installation which exhibited in June 2005 in London, England. This project aims to create virtual space and interface where the audiences are able to be part of the work (Wonderland). I would like to apply 'signs' in this novel including 'WONDER' and 'LAND' to an interactive screening installation. Also I created a circumstance that was only possible in the 19th century's novel by using the characteristic of a programming and finding the intersecting point between modern technology and classic arts. I hope this will be another unique and unusual experience of Alice in Wonderland to the participants.
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